DEVELOPER FIELD NOTE 19

BlackMill Games

BlackMill Games is the studio behind Gallipoli and the WW1 Game Series. Understanding the team and the earlier games explains why Gallipoli emphasizes historical detail, role-based squads and deliberate combat.

Last updated: 2026-08-17
GM
19
FIELD MANUAL / BRIEFINGOttoman
Fronts
PRE-RELEASE EDITION
DeveloperBlackMill Games
SeriesWW1 Game Series
Earlier entriesVerdun · Tannenberg · Isonzo
GallipoliFourth standalone entry
THE BRIEFING

The studio behind the front

BlackMill Games develops historically researched World War I games that turn authentic uniforms, weapons and battlefields into playable multiplayer systems. Gallipoli continues that approach on the Ottoman Fronts rather than repeating the exact environments of the earlier games.

How Gallipoli fits the series

Verdun focuses on the Western Front, Tannenberg expands into the Eastern Front and Isonzo moves into the Alpine Front. Gallipoli adds the Gallipoli Peninsula and Mesopotamian campaigns, making the fourth standalone entry a change of theatre as well as a continuation of the same historical FPS identity.

Why the developer history matters to players

The series background gives players a useful expectation: authentic equipment, harsh terrain, squad roles and a combat pace that values positioning. It is context, not a guarantee that every older mechanic returns unchanged. Gallipoli’s own movement, suppression, bots and call-ins should be learned from its current build.

QUICK ANSWERS

BEFORE YOU
DEPLOY

Three short answers related to this page. Keep the full FAQ nearby when you need the wider picture.

What is Expedition Mode?

Expedition is the main attack-and-defend flow: attackers move through sectors, capture objectives, secure the position and keep enough momentum to continue. Defenders slow the advance, reset pressure and protect the next line.

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Does Gallipoli have single-player or bots?

Yes. The current platform listings include single-player support, and AI bots can fill public matches or be used in custom matches. Exact bot settings and difficulty options may depend on the final build.

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How many classes and weapons are there?

The current game brief names 10 historical classes and more than 50 authentic weapons and equipment options. The complete class roster, item list and final balance details have not all been published yet.

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